Tuesday, June 19, 2007

Green Lantern, Hour 4



Well, really more like hour 4.5... This one may take more than 8 hours. Then again, it may not - sometimes the last hour or so becomes the Magic Progress Hour where everything just falls into place. Right here in the middle of the piece, this is the part I call the "Hate It Zone." Every artist knows this zone well. This is the part where the thing looks like crap and you despair that it will ever not suck. As you may imagine, it's very very important to just. keep. going. and get thru the Hate It Zone. :)

Monday, June 18, 2007

Green Lantern, Hour 3

Quick pass to figure out where I want to go with the main lighting:


Then rendering Hal's face to a dim neutral ambient light (and fix his mask so it has the nosepiece):


Still more to render on his face. I wiped out the forehead hair temporarily to try to get the forehead rendered accurately. The face will change a lot when I go back and light it up. I'll also add a light from directly above and behind, not sure what color yet.

Sunday, June 10, 2007

Hour 2

Here's two of the covers after 2 hours work. Clearly the GL cover I was a bit distracted, not as much progress, heh...



Thursday, June 07, 2007

Yet Another Project...

...but one with a specific purpose. I've decided to do a set of full-painted comic book covers to bring with me to San Diego this year and show around to various comic companies, to see if I can drum up a little side work. I'm doing 4 covers and giving myself only 8 hours work time to complete each one. Hopefully that will mean I can get them all done by SDCC which is in late July...

Here's three of them, after 1 hour each, done all in Painter:



These are for Sci-Fi, DC and Marvel (a rework of a sort of obscure cover); the last one will be some sort of Horror type thing.

Hmm. Need to fix GL's shoulder anatomy. No worries...