Tuesday, June 24, 2008

Environment Class Week 2, and then some

Here's a couple drawings I did for class, line art design sketches of a couple of the ideas from last weeks thumbnails. First is a flying city cobbled together out of large aircraft and various parts; it would be assembled "on the fly" in midair and could never land:



The second is a hovering city that's built around huge turbofans that hold it up in the air:


And here's some of the homework for next week, just doing silhouettes and shapes to come up with more interesting designs:



Updated: here's another page of silhouettes:




And a speed paint trying some techniques from classmate Jason:

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Tuesday, June 17, 2008

Environment Class, Week 1

I'm taking an Environment Design course at the Concept Design Academy in Pasadena, taught by Brian Yam from Insomniac Games and John Wu from SCEA. Just trying to sharpen up my work a bit, do some different things, learn some new techniques and approaches, and maybe put together a few more portfolio pieces.

Over the course of the class we'll be developing pieces for a pretend game development project, which involves enormous mobile cities that travel around the world via land, air or sea looking for resources and fighting with each other.

First week's assignment was to thumbnail out some very rough ideas:



it was supposed to be just line art sketches, so I sorta did it wrong by doing these little value paint sketches, heh. I do line art stuff all the time, I wanted to do it a little differently.

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Sunday, June 01, 2008

May 27 continued

A little more progress today, some lighting tweaks and architecture development: